
Armatures: Tactical Mech Combat & Pilot Espionage
A downloadable game
Pre-release · Help bring Veyr to life
Your purchase helps fund the artwork for the PDF. You’ll also receive the released version once all artwork is complete. We will continue improving armatures as we receive more feedback!
Armatures: Tactical Mech Combat & Pilot Espionage
Build your mech. Choose your contracts. Decide who gets a future.
Veyr is an abandoned industrial world where seven factions fight over failing infrastructure and the people who depend on it. Your crew has patched-up mechs, a mercenary debt, and a choice of jobs. Every contract can change who gets power, protection, and a way out.
Armatures connects tactical mech battles, dangerous operations on foot, and a campaign shaped by your crew’s decisions.
3 Frames · 184 Parts · 9 regions · 7 factions · Solo & group play
Join the Armatures Discord · Open the digital sheets
Inside the game
Build your mech. Master the battlefield.
- Build your machine: Choose a Light, Medium, or Heavy Frame and customize it with 184 Parts, including weapons, defenses, mobility systems, and deployable devices.
- Make every die count: Roll Core Dice and spend their individual faces to activate equipment, move, and cool your reactor. Push harder by taking Heat.
- Fight for objectives: Play ten encounter types, from defending assets and escorting convoys to intercepting couriers and racing for salvage.
- Face scripted enemies: Run 25 ordinary enemy types and ten lone elites, each with defined behavior, movement, and combat actions.
Leave the cockpit. Shape the campaign.
- Step outside the cockpit: Create pilots with distinct attributes, abilities, weapons, and field gear. Negotiate, investigate, infiltrate, and survive using 2d6 action rules.
- Explore a divided world: Travel across nine regions, encounter local crises, and navigate seven factions with competing needs and ambitions.
- Generate your next operation: Build missions with branching routes, obstacles, support opportunities, opposition, and declared rewards.
- Keep your crew running: Manage shared Credits, debt, repairs, salvage, faction markets, favors, and downtime.
- Change the war: Advance faction agendas, defend communities, dismantle an enemy’s sources of power, or earn your crew an escape.
Play solo or bring your crew.
- Play with or without a GM: Use mission procedures, enemy scripts, faction moves, and oracles to support solo and group play.
- Create people and discoveries: Use NPC tables, Yes / No answers, and prompts to develop encounters, rumors, and new leads.
A look inside the book
Click any image to open it at full size.
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Digital sheets & campaign tools
Browser character sheets for desktop and mobile, with tools for your pilots, mechs, encounters, and shared campaign.
Launch the Armatures companion →
A look inside the companion
Click any image to open it at full size.
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Build & equip
- Build and save mechs: Choose from three Frames, install Parts, check Load limits, and save favorite builds.
- Manage your pilot: Record attributes, abilities, weapons, field gear, contacts, HP, and Strain.
- Explore the Parts catalogue: Search and filter 184 Parts by theme and combat role, with rules and prices at hand.
- Roll salvage: Discover equipment through general and faction loot tables, with results shared in chat.
Play & run operations
- Track mech combat: Roll and assign Core dice, activate Parts, and manage Integrity, Guard, Heat, Stress, ammunition, charge, and statuses.
- Run encounters: Manage enemy squads, lone elites, round progress, reserves, and temporary effects for one to six players. Players can view live enemy stats and action scripts.
- Generate missions and pilot scenes: Create objectives, obstacles, support activities, rewards, and conflicts outside the cockpit.
- Create tactical maps: Generate and edit battlefields for ten encounter types. Customize terrain, markers, and routes, then export or place the map in Owlbear Rodeo.
Keep your campaign together
- Manage a shared campaign: Track crew Credits, stored Parts, faction reputation, favors, Power, mission leads, travel, markets, and world events.
- Find inspiration: Roll oracles, prompts, and complete NPC profiles.
- Keep rules close: Read searchable rules and cheat sheets, and download printable play sheets.
- Transfer your game data: Copy and import pilots, mechs, crews, and worlds between devices or scenes.
Bring Armatures into Owlbear Rodeo
Use the companion as an Owlbear Rodeo custom extension.
- Choose Add Custom Extension in Owlbear Rodeo (shown below).
- Paste this manifest URL:
https://armatures-ttrpg.onrender.com/manifest.json
System inspirations
Armatures draws inspiration from FIST by CLAYMORE; Astroprisma by Camila Mera and Crescent Chimera; Lancer by Massif Press; RUNE by Gila RPGs; Salvage Union by Leyline Press; and Ironsworn by Shawn Tomkin.
Thank you to the creators of these works for their inspiration.
Join the crew
Join the community on Discord: discord.gg/dGQwpYn7sr
AI disclaimer
AI was used for text editing to help with English grammar and cohesion using Grammarly. No creative output is generated by AI.
| Updated | 20 hours ago |
| Published | 2 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | tyberalyx |
| Tags | Mechs, Solo RPG, Tabletop role-playing game |
| AI Disclosure | AI Assisted, Text |
Purchase
In order to download this game you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:
Development log
- Armatures 1.1 pre-release is out!20 hours ago
- Armatures Mech Part Cards2 days ago
- Pre-Release Is Up!2 days ago






















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